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Patch 9.2 Compilation Article [Updated: 11 Jan 22]


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Table of Contents:

1. Currency Needed for 9.2
1.1 Genesis Mote x 8,550
1.2 Gilmmers:
Focus x 2
Animation x 2
Cunning x 2
Discovery x 2
Malice x 2
Metamorphosis x 2
Motion x 2
Multiplicity x 2
Predation x 2
Renewal x 2
Serenity x 2
Survival x 2
Vigilance x 2
Satisfaction x 2
1.3 Lattices:
Ambystan x 2
Geomental x 2
Viperid x 2
Vombata x 2
Unformed x 3
Vespoid x 1
Proto Avian x 1
Leporid x 2
Tarachnid x 1
Aurelid x 3
Poultrid x 3
Bufonid x 1
Scarabid x 2
Helicid x 3
2. New Pets by Source
2.1 Protoform Synthesis (28)
2.2 Pet Battles (21)
2.3 Quest (1)
2.4 Treasure (1)
2.5 Achievement (1)
2.6 Unknown
3. New Abilities
4. Other Changes
4.1 Corgi Pup source information updated
5. Changelog

Patch 9.2 Compilation Article [Updated: 11 Jan 22]

3

2021-11-22 03:15:00
PET NEWS - BY DRAGONSAFTERDARK
Patch 9.2 datamining, the last major patch of Shadowland's expansion, has shown up with some interesting models we'll be seeing in the land of the First Ones: Zereth Mortis.



The article below will contain all the information available to us as the datamining continues, as well as when the patch hits the PTR. We'll sticky the article at the top of the page, as well as put a changelog at the bottom of the article, that way you can keep up with everything pet-related we'll be seeing in 9.2

Enjoy!



1. Currency Needed for 9.2


1.1 Genesis Mote x 8,550


1.2 Gilmmers:


Focus x 2


Animation x 2


Cunning x 2


Discovery x 2


Malice x 2


Metamorphosis x 2


Motion x 2


Multiplicity x 2


Predation x 2


Renewal x 2


Serenity x 2


Survival x 2


Vigilance x 2


Satisfaction x 2



1.3 Lattices:


Ambystan x 2


  • Source: Otiosen - /way #1970 43.8 87.4 Otiosen

Geomental x 2


Viperid x 2


Vombata x 2


Unformed x 3

  • Source: Adrift Core - around /way #1970 63.2 70.4 Adrift Core

Vespoid x 1

  • Source: Feasting - /way #1970 62.0 60.6 Feasting
  • Source: Zatojin - /way #1970 43.6 32.8 Zatojin
  • Source: Vespoid Drone - around /way #1970 64.6 60.6 Vespoid Drone

Proto Avian x 1


Leporid x 2


Tarachnid x 1


Aurelid x 3


Poultrid x 3


Bufonid x 1


Scarabid x 2


Helicid x 3




2. New Pets by Source


2.1 Protoform Synthesis (28)





Ambystan Darter

  • Ambystans are swift but cowardly creatures. At the first hint of danger, a darter will hide in the nearest hole.

Required Reagents: Genesis Mote x 250, Glimmer of Focus x 1, Ambystan Lattice x 1

Type: Aquatic

Abilities: Water Jet, Ambystan Snap (new), Pump, Adrenaline Rush, Cleansing Rain, Nibble





Archetype of Animation

  • One part rocks, two parts bigger rocks, three parts smaller rocks, one part ability to move anyway.

Required Reagents: Genesis Mote x 300, Glimmer of Animation x 1, Geomental Lattice x 1

Type: Elemental

Abilities: Stone Shot, Wild Winds, Conflagrate, Consume, Wild Magic, Call Blizzard





Archetype of Cunning

  • Three parts planning, one part danger, one part noodle.

Required Reagents: Genesis Mote x 300, Glimmer of Cunning x 1, Viperid Lattice x 1

Type: Beast

Abilities: Bite, Hiss, Burrow, Poison Fang, Puncture Wound, Terrifying Toxicity (new)





Archetype of Discovery

  • One part facial sphere, one part cube manufactory, one part successful curiosity.

Required Reagents: Genesis Mote x 300, Glimmer of Discovery x 1, Vombata Lattice x 1

Type: Beast

Abilities: Wombo Combo (new), Faceroll (new), Wild Magic, Rush, Burrow, Barrier Projector





Archetype of Focus

  • One part focus, one part core, zero parts coherent or stable shape.

Required Reagents: Genesis Mote x 300, Glimmer of Focus x 1, Unformed Lattice x 1

Type: Magic

Abilities: Beam, Inner Vision, Light of Creation (new), Blinkstrike, Sunlight, Rays of Light





Archetype of Malice

  • Two parts wings, one part dagger, five parts sadism.

Required Reagents: Genesis Mote x 300, Glimmer of Malice x 1, Vespoid Lattice x 1

Type: Flying

Abilities: Barbed Stinger, Mud Rake, Blood Harvest (new), Bite, Predatory Strike, Ravage





Archetype of Metamorphosis

  • One part gills, one part haste, one part whatever it needs to be.

Required Reagents: Genesis Mote x 300, Glimmer of Metamorphosis x 1, Ambystan Lattice x 1

Type: Aquatic

Abilities: Water Jet, Ambystan Snap (new), Pump, Flurry, Cleansing Rain, Adrenaline Rush





Archetype of Motion

  • One part beak, two parts wings, one part inability to stop, one part unwillingness to stop.

Required Reagents: Genesis Mote x 300, Glimmer of Motion x 1, Proto Avian Lattice x 1

Type: Flying

Abilities: Peck, Reckless Strike, Amplify Magic, Slicing Wind, Wind Buffet, Whirlwind Dance (new)





Archetype of Multiplicity

  • One part duplication, two parts duplication, four parts duplication... oops.

Required Reagents: Genesis Mote x 300, Glimmer of Multiplicity x 1, Leporid Lattice x 1

Type: Critter

Abilities: Flurry, Vicious Streak, Burrow, Trenchant Claws (new), Clobber, Stampede





Archetype of Predation

  • Eight parts legs. Eight parts eyes. One part rope. One part insatiable hunger.

Required Reagents: Genesis Mote x 300, Glimmer of Predation x 1, Tarachnid Lattice x 1

Type: Beast

Abilities: Rend, Sticky Web, Leech Life, Poison Spit, Contagion Strike, Devour the Weak





Archetype of Renewal

  • Just one part jelly, but refreshed over and over and over again.

Required Reagents: Genesis Mote x 300, Glimmer of Renewal x 1, Aurelid Lattice x 1

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Whirlpool, Grasp, Tidal Wave, Wish





Archetype of Satisfaction

  • Two parts wings, one part beak, two parts talon, one part smugness.

Required Reagents: Genesis Mote x 300, Glimmer of Satisfaction x 1, Poultrid Lattice x 1

Type: Flying

Abilities: Peck, Squawk, Egg Barrage, Slicing Wind, Whirling Talons (new), Flock





Archetype of Serenity

  • One part slippery skin, one part powerful legs, one part vocal sac, one part complete self-acceptance.

Required Reagents: Genesis Mote x 300, Glimmer of Serenity x 1, Bufonid Lattice x 1

Type: Aquatic

Abilities: Water Jet, First Croak (new), Bubble, Acid Touch, Healing Wave, Swarm





Archetype of Survival

  • One part shell. One part claw. As many parts resilience as need be.

Required Reagents: Genesis Mote x 300, Glimmer of Survival x 1, Scarabid Lattice x 1

Type: Critter

Abilities: Scratch, Survival, Deliberate Retreat (new), Flank, Toxic Fumes, Burrow





Archetype of Vigilance

  • Two parts fortress, one part eyestalks, one part slime.

Required Reagents: Genesis Mote x 300, Glimmer of Vigilance x 1, Gastropod Lattice x 1

Type: Critter

Abilities: Ooze Touch, Shell Fortress (new), Dive, Pump, Shell Rush, Spirit Spikes





Fierce Scarabid

  • The red coloring on this scarabid lets potential opponents know it is not to be trifled with.

Required Reagents: Genesis Mote x 400, Glimmer of Motion x 1, Scarabid Lattice x 1

Type: Critter

Abilities: Scratch, Burrow, Swarm, Flank, Survival, Deliberate Retreat (new)





Microlicid

  • Since synthesized creatures come into being fully grown, why would anyone design an immature helicid?

Required Reagents: Genesis Mote x 150, Glimmer of Satisfaction x 1, Gastropod Lattice x 1

Type: Critter

Abilities: Ooze Touch, Shell Fortress (new), Dive, Water Jet, Acid Rain, Shell Rush





Leaping Leporid

  • Left to their own devices, these leporids will leap high into the air at the slightest provocation. Sometimes they'll even come down properly, as well.

Required Reagents: Genesis Mote x 250, Glimmer of Renewal x 1, Leporid Lattice x 1

Type: Critter

Abilities: Leap, Stampede, Vicious Streak, Flurry, Trenchant Claws (new), Nibble





Multichicken

  • It's really unclear what's "multi" about them.

Required Reagents: Genesis Mote x 350, Glimmer of Multiplicity x 1, Poultrid Lattice x 1

Type: Flying

Abilities: Peck, Slicing Wind, Egg Barrage, Flank, Flock, Whirling Talons (new)





Omnipotential Core

  • It could become anything. It could become *everything*. In the meantime, it's... this.

Required Reagents: Genesis Mote x 350, Glimmer of Animation x 1, Unformed Lattice x 1

Type: Magic

Abilities: Beam, Slow Unmaking (new), Lens Flare, Cosmic Smash, Body Slam, Light of Creation (new)





Prototickles

  • This creature's existence strongly implies the existence of other, more advanced tickle-based aurelids out there.

Required Reagents: Genesis Mote x 450, Glimmer of Discovery x 1, Aurelid Lattice x 1

Additional Source Information: This pet requires a schematic. This can be found at /way 52.2 75.3, inside the floating vines. You'll need to approach it from the cliff above the dimensional falls, and drop onto the pillar at /way 52.51, 75.65. Carefully position your character at the edge of the pillar inside the vines. The schematic will be barely visible on the second 'link' down. on the vine chain closest to the pillar.

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Glop, Grasp, Tidal Wave, Wish





Resonant Echo

  • The core of a song that all but faded long ago.

Required Reagents: Genesis Mote x 250, Glimmer of Survival x 1, Unformed Lattice x 1

Type: Magic

Abilities: Beam, Lens Flare, Light of Creation (new), Cosmic Smash, Sunlight, Soulrush





Shelly

  • Isn't she just the sweetest little helicid?

Required Reagents: Genesis Mote x 400, Glimmer of Serenity x 1, Gastropod Lattice x 1

Additional Source Information: This pet requires a schematic. This can be found at /way 57.82, 77.78 in the back of the Lexical Grotto cave. It's behind the 'bookshelf' at the very top.

Type: Critter

Abilities: Ooze Touch, Shell Fortress (new), Dive, Tidal Wave, Cleansing Rain, Shell Rush





Stabilized Geomental

  • Lihuvim's geomental creations are the most majestic of walking rock piles.

Required Reagents: Genesis Mote x 400, Glimmer of Metamorphosis x 1, Geomental Lattice x 1

Type: Elemental

Abilities: Stone Shot, Scorched Earth, Conflagrate, Cosmic Smash, Wild Magic, Call Blizzard





Terror Jelly

  • It feeds on fear, but is generally too cute to inspire terror on its own.

Required Reagents: Genesis Mote x 400, Glimmer of Predation x 1, Aurelid Lattice x 1

Additional Source Information: This pet requires a schematic. This can be found at /way 67.27, 32.61 inside the floating rings on top of the pillar.

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Curse of Doom, Soul Steal, Wish, Tidal Wave





Tunneling Vombata

  • Only newly synthesized tunneling vombata have been seen. The rest are probably happily digging underground, never to be seen again.

Required Reagents: Genesis Mote x 350, Glimmer of Cunning x 1, Vombata Lattice x 1

Additional Source Information: This pet requires a schematic. This can be found inside of a blocked tunnel in Locrian Esper. Entrance of tunnel: /way #1970 55.7 53.5 (Entrance), & Schematic: /way #2028 74.8 50.6 (Schematic)

Type: Beast

Abilities: Wombo Combo (new), Dark Fate, Wild Magic, Rush, Faceroll (new), Nap Time





Violent Poultrid

  • These poultrids are hostile, but never angry. They love every moment of every battle.

Required Reagents: Genesis Mote x 200, Glimmer of Malice x 1, Poultrid Lattice x 1

Type: Flying

Abilities: Peck, Squawk, Egg Barrage, Slicing Wind, Maul, Whirling Talons (new)





Viperid Menace

  • Where some viperids lie in wait for their prey, this variety stalks their intended meals for hours.

Required Reagents: Genesis Mote x 150, Glimmer of Vigilance x 1, Viperid Lattice x 1

Type: Beast

Abilities: Bite, Hiss, Burrow, Rend, Face Bite, Terrifying Toxicity (new)



2.2 Pet Battles (21)






Ambystan Snapper

  • The ambystan snapper is one of the nicest creatures you can meet in Zereth Mortis... until it isn't.

Type: Aquatic

Abilities: Water Jet, Ambystan Snap (new), Comeback, Flurry, Cleansing Rain, Adrenaline Rush





Aurelid Floater

  • Most of Zereth Mortis' aurelids are content to swim, but some are born to fly!

Type: Aquatic

Abilities: Tentacle Slap, Cleansing Rain, Whirlpool, Grasp, Tidal Wave, Consume Magic









Bloodsucker Vespoid

  • Whether in life or the afterlife, some things are universal. Nasty blood-sucking insects are one of those things.

Type: Flying

Abilities: Barbed Stinger, Cocoon Strike, Blood Harvest (new), Bite, Flyby, Ravage







Bufonid Croaker

  • The signature song of the bufonid croaker can be heard across vast distances.

Type: Aquatic

Abilities: Water Jet, Healing Wave, Bubble, Acid Touch, First Croak (new), Cleansing Rain





Emerald Scarabid

  • This scarabid's brightly colored shell makes it more interesting to potential mates. Unfortunately this also makes them interesting to potential predators.

Type: Critter

Abilities: Scratch, Hiss, Swarm, Flank, Adrenal Glands, Deliberate Retreat (new)





Enraged Poultrid

  • Nobody calls this poultrid 'chicken.'

Type: Flying

Abilities: Peck, Squawk, Enrage, Slicing Wind, Whirling Talons (new), Flock







Green Viperid

  • Viperids can sit still for hours, silently awaiting their prey.

Type: Beast

Abilities: Bite, Counterstrike, Burrow, Poison Fang, Crouch, Terrifying Toxicity (new)





King Viperid

  • Where does a 350-pound viperid sit? Anywhere it wants.

Type: Beast

Abilities: Bite, Devour, Squeeze, Vicious Fang, Swallow You Whole, Terrifying Toxicity (new)





Mawtouched Geomental

  • No one in their right mind has ever seen a Mawtouched Geomental. Even so, plenty of people have seen Mawtouched Geomentals.

Type: Elemental

Abilities: Stone Shot, Wild Winds, Conflagrate, Consume, Wild Magic, Arcane Storm









Metallic Scarabid

  • Some of the smaller scarabids of Zereth Mortis have metallic outer shells to protect themselves. It also makes them look fabulous.

Type: Critter

Abilities: Scratch, Hiss, Burrow, Needle Claw, Survival, Deliberate Retreat (new)





Momma Vombata

  • There are many terrifying things in Zereth Mortis, but none so terrifying (or adorable) as a vombata protecting its young.

Type: Beast

Abilities: Wombo Combo (new), Faceroll (new), Headbutt, Rush, Burrow, Powerball





Predatory Helicid

  • When confronted, helicids will hide in their heavily armored shells. If provoked further, they will lash out with devastating force.

Type: Critter

Abilities: Ooze Touch, Shell Armor, Dive, Tidal Wave, Shell Fortress (new), Shell Rush







Proto Avian Fledgling

  • While larger proto avians are known to feed on small animals, fledglings mostly eat insects and grubs.

Type: Flying

Abilities: Wind Burst, Amplify Magic, Lift-Off, Slicing Wind, Wind Buffet, Whirlwind Dance (new)







Red Viperid

  • The distinctive red coloration of these viperids serves as a warning to potential predators: "eat at your own risk!"

Type: Beast

Abilities: Bite, Hiss, Burrow, Vicious Fang, Enrage, Terrifying Toxicity (new)





Scarlet Proto Avian

  • The distinctive red coloration of scarlet proto avians makes it difficult for them to hide from predators, which ironically means they're very hard to find.

Type: Flying

Abilities: Slicing Wind, Black Claw, Lift-Off, Peck, Wind Buffet, Whirlwind Dance (new)





Tarachnid Ambusher

  • When prey wanders into this creature's reach, it rarely wanders out.

Type: Beast

Abilities: Strike, Adrenal Glands, Burrow, Sticky Web, Toxic Fumes, Devour the Weak







Tarachnid Stalker

  • Some tarachnids prefer to lie in wait for their prey. These prefer to chase it, disable it, and devour it whole.

Type: Beast

Abilities: Strike, Brittle Webbing, Spiderling Swarm, Poison Spit, Puncture Wound, Devour the Weak







Timid Leporid

  • Some of the more timid leporids live deep underground. They emerge only to gather food before returning to their burrows.

Type: Critter

Abilities: Trenchant Claws (new), Tranquility, Burrow, Flurry, Dodge, Feign Death





Venomous Bufonid

  • Some of the more adventurous denizens of Zereth Mortis consider venomous bufonids to be a delicacy.

Type: Aquatic

Abilities: Poison Spit, First Croak (new), Bubble, Water Jet, Swarm of Flies, Cleansing Rain







Vicious Leporid

  • Some leporids are docile and cute. Others are... still cute.

Type: Critter

Abilities: Flurry, Exposed Wounds, Burrow, Trenchant Claws (new), Vicious Streak, Stampede





Vombata Pup

  • Despite its vulnerable appearance, predators will often avoid attacking a juvenile vombata. It's not known exactly why, but many believe it has to do with the vombata's cute little nose.

Type: Beast

Abilities: Wombo Combo (new), Faceroll (new), Nap Time, Rush, Sniff Out, Wild Magic



2.3 Quest (1)





E'rnee

  • A little ambystan that was too big, then too little, and finally just right. He followed you home!

Quest Chain:

Look Who I Found!

Flora Aroma & Broker Beaker

Cascades of Magnitude

Culling the Maelstrom

Can I Keep Him?

Type: Aquatic

Abilities: Pump, Ambystan Snap (new), Water Jet, Flurry, Adrenaline Rush, Cleansing Rain



2.4 Treasure (1)





Geordy

  • It's hard to be sure since it has no face, but this thing seems to like you.

Treasure: Anima Shell

Additional Information: To get an Anima Shell, you must collect x 15 Anima Strands which combine to create the Anima Shell. The Anima Strands are collected by using Firim's Spare Forge-Tap on the discarded forges in Zereth Mortis--the orbs you see in the environment. Firim's Spare Forge-Tap can be obtained from Firim in Exile's Hollow, and you'll need to speak with him to ask for one. They only last 8 hours, and will continue to tick down even when logged out.

Type: Magic

Abilities: Arcane Blast, Crystal Overload, Light of Creation (new), Spark, Amplify Magic, Moon Tears



2.5 Achievement (1)





Lightless Tormentor

  • This tiny tormentor of Torghast relishes in punishing any soul in the tower that can't step on it.

Achievement: The Jailer's Gauntlet: Layer 1




Category: Torghast

Type: Humanoid

Abilities: Soul Steal, Deflection, Death Grip, Agony, Dark Fate, Haunt



2.6 Unknown





Pocopoc

  • This isn't the real Pocopoc, but it provided this replica to you for use outsize Zereth Mortis. Its details are so accurate as to be utterly convincing to anyone who hasn't spent lots of time with the real one.

Type: Magic

Abilities: Non-Combat



3. New Abilities
































4. Other Changes



4.1 Corgi Pup source information updated




5. Changelog

  • Published: 11/22/21
  • 3 Dec 21: Added quest chain information for E'rnee; Added flavor text for E'rnee; Updated E'rnee's screenshot; Updated Bufonid Croaker screenshot x 2; Updated Venomous Bufonid Screenshot; Updated Proto Avian Fledgling Screenshot x 2; Updated Timid Leporid Screenshot x2; Updated Vombata Pup Screenshot; Updated Aurelid Floater screenshot; Updated Bloodsucker Vespoid screenshot x 3; Updated Emerald Scarabid screenshot; Updated Green Viperid screenshot x 2; Updated King Viperid screenshot; Updated Metallic Scarabid screenshot x 3; Updated Momma Vombata screenshot; Updated Predatory Gastropod screenshot; Updated Red Viperid screenshot x 2; Updated Tarachnid Ambusher screenshot; Updated Tarachnid Stalker screenshot x 2; Updated Vicious Leporid screenshot x 2; Updated Scarlet Proto Avian Screenshot; Updated Ambystan Snapper Screenshot
  • 8 Dec 21: Archetype of Motion - Ability Wind Burst changed to Peck; Bufonid Croaker & Archetype of Serenity - Ability Steam Vent changed to Acid Touch; Archetype of Renewal - Ability Tidal Wave changed from slot #3 to slot #2 (learned at level 15) & Ability Wish changed from slot #2 to slot #3 (learned at level 20)
  • 14 Dec 21: Gastropodling name changed to Microlicid & flavor text updated; Predatory Gastropod name changed to Predatory Helicid & flavor text updated; Shelly's flavor text updated (excluding the misspelling); Added Other Changes section; Added Corgi Pup source information updated; Stabilized Scarabid named changed to Fierce Scarabid & flavor text changed.
  • 29 Dec 21: Updated source information for Geordy
  • 6 Jan 22: Updated source information for Ambystan Lattice, Unformed Lattice, Vespoid Lattice, and Scarabid Lattice; Added new pet: Pocopoc under source: Unknown; Updated ability change to Wombo Combo; Updated flavor text changes for: Green Viperid, Archetype of Focus, Resonant Echo, Vombata Pup, Ambystan Snapper, Predatory Helicid, Timid Leporid, Terror Jelly, Prototickles, Leaping Leporid, Viperid Menace, Microlicid
  • 8 Jan 2022: Updated source information for Helicid Lattice, Scarabid Lattice, Bufonid Lattice, Proto Avian Lattice, Vespoid Lattice, Unformed Lattice, Vombata Lattice
  • 10 Jan 2022: Added additional source information for Prototickles, Terror Jelly, Shelly, & Tunneling Vombata; Updated source information for Geomental Lattice
  • 11 Jan 2022: Updated source information to Lightless Tormentor from Layer 2 to Layer 1






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