Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by Take
Average rating: |
0 |
Ratings: |
0 |
Your vote: |
|
Creator |
||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Tags
Filter strategies:
These options reset all other sorting filters. |
||||||||||
1 |
Thank you to Thordros for helping me streamline the strat!
Script has been updated 17 December 23 |
Script |
2 | 5.0 | 25 | 105
1:45
|
13+ | |||
2 |
Credit to Xar in the comments for pointing out this combo, I just formalized it.
|
2 | 4.9 | 10 | 114
1:54
|
15 | ||||
3 |
Any Level 25+ Elemental
|
So, it is nearly rngless, except your Broot get very early switched (I didn't had this in my trys...so if it happens to you, I'm sorry :( ). Long, but easy fight :) (IN ADDITION, IF YOU HAVE USE Blossoming Ancient AS 3RD PET)
|
Script |
2 | 4.5 | 8 | 234
3:54
|
29-30 | ||
4 |
Script thanks to Moonie
|
RNG Script |
2 | 4.5 | 2 | 130
2:10
|
17+ | |||
5 | RNG |
2 | 3.0 | 1 | 120
2:00
|
11+ | ||||
6 |
Sweep protection sorted, self heals make the fight quite safe.
|
2 | 0.0 | 0 | 165
2:45
|
21+ | ||||
7 |
Not having the Corehound pup, I came up with this strat. I only used it once, but it seemed fairly decent - RNG permitting
|
2 | 0.0 | 0 | 116
1:56
|
14+ |
Incl. steps:
Substitutes:
1 / 3
1 / 3
Sweep protection sorted, self heals make the fight quite safe.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
|
Lesser Pet Treat |
|
Pet Treat |
|
Darkmoon Hat |
|
Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Yes! Yes, they are! Especially those three...
1
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2019-08-21 11:52:00
What I noticed while I was trying to write a script for it, was that trying to Plant on the Corrupted Slime was mostly a waste, and was really tricky to script. Instead, I just planted on round 1 with Leonard, and then again on round 1 with the Slime. Even getting hit with 2 Sweeps wasn't enough to kill the Treant before it could heal with the Slime. Doing it this way also reduced the strat by about 7 rounds.
Sometimes the Treant killed the Slime, sometimes it didn't, but one Scorched Earth was usually enough to finish off the Slime, and the strat still played out with the Fel Flame only needing one Scorched Earth to kill the Tentacle.
Here's what the priorities looked like for me:
Priority 1: Plant on round 1 with Leonard & then on round 1 with the Slime
Priority 2: Barkskin, reapply with 1 Round left & on Leonard's Undead round.
Priority 3: Burn. If you make it to the Tentacle, ignore Barkskin and Burn until dead.
The moves with the other two pets stayed the same. Here's the script for the above version:
ability(Burn:113) [enemy(Reanimated Kraken Tentacle:2222).active]
ability(Plant:303) [enemy.round=1]
ability(Barkskin:1045) [enemy.aura(Undead:242).exists]
ability(Barkskin:1045) [self.aura(Barkskin:1044).duration<=1]
ability(Scorched Earth:172)
ability(Conflagrate:179)
ability(#1)
change(next)
0
You must be logged in to vote on commentsAzay wrote on 2019-02-11 18:47:02
1
You must be logged in to vote on commentsTinkNParis#1474
wrote on 2019-02-11 10:43:46
0
You must be logged in to vote on commentsGranolaGal wrote on 2019-01-18 12:31:03
0
You must be logged in to vote on commentscthxfhff wrote on 2019-02-26 16:38:22
New Comment: