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vs. Prince Wiggletail

Strategy added by nurkka

49

Average rating:

5

Ratings:

47

Incl. steps:

Prince Wiggletail 154910
Special or not:0Special or not:122112387116371163

Skills: 2 2 1
Breed: Any

태어나지 않은 발키르
This pet can have the following breeds:

Breed Health Speed Power
HH 1806 227 276
BB 1562 244 292


Special or not:0Special or not:2200115328644786447

Skills: * * 1
Breed: Any

익키
This pet can have the following breeds:

Breed Health Speed Power
PS 1319 273 322


1 ZR6 12

Any Level 25+ Magic

Skills: Any
Breed: Any

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 22

1

Third pet not brought in. I used a Magic pet to assure it would stay alive from the wave attacks.

Turn 1
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 2
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 3
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 4
Swap to your 익키
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 5
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 6
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 7
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Turn 8
태어나지 않은 발키르
암흑 충격
파멸의 저주
유령 출몰
익키
무리
Any Level 25+ Magic
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Bring in your Magic pet
Swap to your 태어나지 않은 발키르
Swap to your 익키
Swap to your Magic pet
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Magic
암흑 충격
파멸의 저주
유령 출몰
무리
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won



8 Alternatives

9 Comments (EN)

Show first:


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1

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PocketFox#1151

wrote on 08/13/2019

Worked perfectly, thanks! Also, any pet with a swarm-type ability (such as Bloodfeather Hatchling's Falcosaur Swarm!) will work if you don't have a pet with Flock.
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1

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PureArmour#1184

wrote on 08/02/2019

cave entrance ... /way 36.9, 27.7
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0

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NTHG wrote on 08/01/2019

goodgood
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0

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Jacatola wrote on 08/01/2019

This didn't work for me, when Ikky died Wiggletail still had over 50% health. I have a H/H Val'kyr maybe a B/B is required
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0

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Cacodemon wrote on 07/31/2019

you can also use Boneshard, Ikky and any 3rd pet...

blistering cold, bonestorm, chop, (boneshard dies)
black claw, flock Prince dies, even with him dodging once he died.
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1

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Rusty5poon#2641

wrote on 07/07/2019

Works fine :)
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-3

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Morichar

wrote on 07/07/2019

Alternative Script with abilities at the end just in case the last pet has to come in or if you get stunned somehow...

change(next) [self(Unborn Val'kyr:1238).dead]
ability(Shadow Shock:422) [round=1]
ability(Curse of Doom:218)
ability(Haunt:652)
ability(Flock:581)
ability(#1)
standby
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1

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zetsumi wrote on 07/08/2019

did not work made me switch to my last pet and just spam the first ability it has which was ba'al
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1

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iWiN2EZ

wrote on 07/13/2019

ability(Shadow Shock:422) [round=1]
ability(Curse of Doom:218)
ability(Haunt:652)
change(Ikky:1532)
use(Black Claw:919) [!enemy(Prince Wiggletail:2723).aura(Black Claw:918).exists]
ability(Flock:581)
ability(#1)
standby

This is what I used and it worked fine!
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2

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Rizzir

wrote on 07/15/2019

NICE! Went down like a sack of rocks for Ikky when CoD hit with iWIN2EZ's script
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1

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Eekwibble

wrote on 07/19/2019

ability(Curse of Doom:218) [ round>1 ]
ability(#3) [ round>1 ]
ability(#1)
change(#2)
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2

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Jinko

wrote on 07/07/2019

Worked perfectly, thx
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2

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Topper#2101

wrote on 06/27/2019

Works, a script would be nice.
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15

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Thuranis

wrote on 06/28/2019

Here you are :)

ability(Shadow Shock:422) [round=1]
ability(Curse of Doom:218) [!enemy.aura(Curse of Doom:217).exists]
ability(Haunt:652) [enemy.aura(Curse of Doom:217).exists]
ability(Flock:581)
change(next)
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0

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Lugie wrote on 07/07/2019

Thank you