Strategy added by Quenyaiden
64
64
Average rating: |
5 |
Ratings: |
46 |
Your vote: |
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1 |
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Tested multiple times, even when crit strat has 100% win rate for me.
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Script |
2 | 5.0 ![]() |
64 ![]() |
70
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1:10
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7 | ![]() |
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2 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
14 ![]() |
54
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0:54
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6 | ![]() |
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3 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 4.8 ![]() |
11 ![]() |
76
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1:16
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8 | ![]() |
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4 |
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6 rounds.
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Script |
2 | 4.8 ![]() |
11 ![]() |
49
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0:49
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6 | ![]() |
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5 |
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Short and sweet, and seemingly foolproof.
Shadowlands Update: Still works in pre-patch. The Micro-Oppression Unit will regain his speed after turn 5, so your finisher should be faster than 300. /way 65.4 57.6 CK-9 Micro-Oppression Unit |
Shop Script |
2 | 5.0 ![]() |
2 ![]() |
53
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0:53
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7 | ![]() |
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6 |
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Any Level 25+ Elemental
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Usually about 6 rounds
Video for Fight |
Script |
2 | 5.0 ![]() |
2 ![]() |
59
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0:59
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6 | ![]() |
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7 |
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Any Pet
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This strategy works very well, and might be adapted to utilize a leveling pet. The script, however, just uses any third pet abilities in the order of 3,2,1. If any of those abilities don't have a cooldown, then the other abilities won't be executed. The script also assumes that your Boneshard and Ikky have their default names.
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RNG Script |
2 | 5.0 ![]() |
1 ![]() |
75
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1:15
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7 | ![]() |
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8 |
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6 rounds
Video for Fight |
Shop Script |
2 | 0.0 ![]() |
1 ![]() |
47
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0:47
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6 | ![]() |
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9 |
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If either the Curse of Doom, Haunt or the first application of Black Claw misses, restart the fight.
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Breed RNG Script |
2 | 4.3 ![]() |
1 ![]() |
69
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1:09
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7+ | ![]() |
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10 |
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Any Pet
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Easy peasy if Valkyr gets her second spell on the pet
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RNG Script |
2 | 3.4 ![]() |
1 ![]() |
72
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1:12
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8+ | ![]() |
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11 |
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*** 9.0.2 approved ***
RNG heavy fight with Shock and Awe stun chance and 1-3 hits of U-238 Rounds. Tried a lot with Swarm abilities but with the Lift-Off it's hard to benefit from them with later pets. Sunfire Kaliri is there as Backup. Usually, the Poison DoT and the Zandalari Raptor do the job alone. You need the Raptor to have >300 Speed and I think you also need >300 Power for the Raptor and at least 260 Power for the Bandicoon so Black Claw + Shattered Defenses guarantee Poison does 450+ damage (which is the amount of HP the enemy resurrects with on Failsafe). (I guess most comments about Raptors not being able to apply Shattered Defenses are caused by breeds not matching the Speed requirement, so the script will now send a text message when your pet is too slow) |
Breed Script |
2 | 0.0 ![]() |
0 ![]() |
57
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0:57
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8 | ![]() |
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12 | Breed RNG Script |
2 | 0.0 ![]() |
0 ![]() |
70
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1:10
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7 | ![]() |
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13 | Script |
2 | 0.0 ![]() |
0 ![]() |
60
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1:00
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10 | ![]() |
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14 | Breed RNG |
2 | 0.0 ![]() |
0 ![]() |
82
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1:22
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9 | ![]() |
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15 |
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Recommended pet level is 25.
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RNG Shop Script |
2 | 0.0 ![]() |
0 ![]() |
75
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1:15
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11+ | ![]() |
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16 | Breed RNG |
2 | 0.0 ![]() |
0 ![]() |
70
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1:10
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7 | ![]() |
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17 | Breed RNG |
2 | 0.0 ![]() |
0 ![]() |
74
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1:14
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7 | ![]() |
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18 |
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Any Pet
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b/b stormstruck might work, i have p/p. the third pet needs to be able to hit for about 200 to 500 dmg. i suggest an anti-mechanical attack
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RNG Script |
2 | 0.0 ![]() |
0 ![]() |
85
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1:25
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10+ | ![]() |
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19 | RNG |
2 | 0.0 ![]() |
0 ![]() |
55
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0:55
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7-8 | ![]() |
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20 | RNG |
2 | 0.0 ![]() |
0 ![]() |
58
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0:58
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8+ | ![]() |
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21 |
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If Boneshard is stunned, restart. Otherwise, it's a win!
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Breed RNG |
2 | 0.0 ![]() |
0 ![]() |
70
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1:10
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7 | ![]() |
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22 |
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Having seen some people make use of Tinytron I tried a few combinations with him. This exact setup did work if the CK didn't stun anyone and either the Volcano or the Headbutt managed to stun him. All pets level 25 rares.
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RNG |
2 | 0.0 ![]() |
0 ![]() |
89
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1:29
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10+ | ![]() |
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23 | Breed RNG |
2 | 0.0 ![]() |
0 ![]() |
114
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1:54
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10+ | ![]() |
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24 |
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HIT AND RUN!!!
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RNG Script |
2 | 0.0 ![]() |
0 ![]() |
150
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2:30
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26+ | ![]() |
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25 |
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Hit and Run 2 Follow TD Script
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Breed RNG Script |
2 | 0.0 ![]() |
0 ![]() |
150
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2:30
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26+ | ![]() |
Incl. steps:
Substitutes:
1 / 2
Tested multiple times, even when crit strat has 100% win rate for me.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
This one is certainly oppressing one thing: gravity.
1
Lazulia#1825
wrote on 2023-09-30 17:26:28
1
Agrogas#2257
wrote on 2023-09-29 19:48:21
0
Anonymous wrote on 2020-07-26 09:38:09
2
DragonsAfterDark
wrote on 2020-07-26 14:24:00
1
DarthKaan#1809
wrote on 2020-11-06 18:25:03
Honestly, Mechanical Pandaren Dragonling does not need to be in this for it to work, you can just let Boneshard die and go to Ikky. (edited)
1
TheGrandmaGamer
wrote on 2022-08-09 11:08:31
3
MuffinManKen
wrote on 2020-10-22 03:40:14
2
Sins
wrote on 2020-10-21 14:41:23
0
Mergas wrote on 2020-10-14 03:34:43
1
Rajvosa wrote on 2020-10-13 16:42:48
1
Lazey
wrote on 2020-10-13 07:39:30
1
SlimShady#12499
wrote on 2020-07-25 17:33:52
0
Jacob wrote on 2020-05-22 13:12:32
if you have boneshard use blistering cold, chop, bonestorm, then blistering cold again,
you can skip the pandaren dragonling altogether and go straight to black claw flock ikky and win
2
Caolynn#1359
wrote on 2020-01-15 16:15:39
1
lazerop
wrote on 2019-12-14 05:26:52
3
schlumpf#2707
wrote on 2019-12-30 10:49:04
-- switch before big lift off hit, dodge and switch further
change(#2) [ !enemy.ability(big:646).usable & enemy.ability(liftoff:2333).usable ]
use(dodge:334)
change(#3) [ self.aura(dodge:333).exists ]
-- debuff and hit big
use(cool:786)
use(claw:919) [ !enemy.aura(claw:918).exists ]
use(swarm:581)
-- fillers and backup strategy
use(filler:943)
use(filler:779)
use(last hope:115)
change(next)
0
Arinei wrote on 2019-11-12 12:24:18
0
Frybag wrote on 2019-10-20 09:07:55
2
DragonsAfterDark
wrote on 2019-09-01 21:03:57
1. If you can't get Bleed from Chop onto CK-9, you *will* need to bring in your MPD to finish off the enemy.
2. If Ikky is hit with a crit from U-238 and it drops him below 50%, the strat could fail outright.
While this is a good strat, I can't say it's going to work 100% of the time.
Here's a simplified script:
change(#2) [round=3]
change(#3) [round=5]
change(#2) [self(#3).dead]
ability(Decoy:334)
ability(Blistering Cold:786)
ability(Chop:943)
ability(#2) [self.round=1]
ability(Flock:581)
change(next)
2
3clipse
wrote on 2019-09-02 07:18:25
1
DragonsAfterDark
wrote on 2019-09-02 09:19:25
-1
Derple wrote on 2019-08-25 08:31:27
0
Bolyn wrote on 2019-07-15 15:07:23
Tried a second time and Ikky got to keep more than 700+ health, then this strat worked. Definitely not a guarantee though
1
Gráinne
wrote on 2019-08-24 10:03:17
a) Both rounds of [U-238 Rounds] get two shots in (25% chance) AND
b) At least one of the second pair of [U-238 Rounds] crits. (10% chance)
So the failure rate in this manner would be about 2.5%, or 1 in 40. I'll call that acceptable!
2
Uksparky wrote on 2019-07-25 07:33:29
3
Gráinne
wrote on 2019-08-24 09:43:16
The other 25%, Shock and Awe stuns your MPD as you swap it in.
The reason to keep Boneshard in for the Chop is so that it can take the stun, if it happens.
So if you want to swap in the MPD early, ya got to ask yourself one question: "Do I feel lucky?" :D (edited)
0
NTHG wrote on 2019-07-31 20:55:19
1
Yewfire wrote on 2019-07-24 03:39:53
3
Synex
wrote on 2019-07-23 09:14:10
1
Wynndra wrote on 2019-07-18 22:02:30
-2
Vanhorne wrote on 2019-07-18 09:07:29
2
Linmarie#1454
wrote on 2019-07-16 10:01:33
1
Einzbern wrote on 2019-07-07 16:49:04
use(#2) [self(#2).active & self(#3).dead]
use(#1) [self(#2).active & self(#3).dead]
change(#2) [self(#1).active & self.round=3]
use(#2) [self(#1).active]
use(#1) [self(#1).active]
change(#3) [self(#2).active & self.round=2]
use(#3) [self(#2).active]
change(#2) [self(#3).dead]
use(#2) [self(#3).active & !enemy.aura(Black Claw:918).exists]
use(#3) [self(#3).active]
1
(OP) Quenyaiden
wrote on 2019-07-07 17:22:33
2
Impeach#1946
wrote on 2019-07-07 22:15:45
change(#2) [self(#1).active & self.round=3]
change(#3) [self(#2).active & self.round=2]
change(#2) [self(#3).dead]
if [!enemy.aura(Flying).exists]
ability(#2) [!enemy.aura(Black Claw).exists & !self(#2).active]
ability(#1) [!self(#3).active]
endif
ability(#3)
standby
I added in a standby statement at the end for the very rare cases where the active pet is unable to take an action due to the oppression unit flying. Hope this helps
2
Satcomer
wrote on 2019-07-07 15:49:30
3
Eldalamberon
wrote on 2019-07-07 07:42:30
1
mMiZAsh
wrote on 2024-05-01 13:18:07
0
Lougie wrote on 2021-03-10 16:12:15
1
Awala#2930
wrote on 2020-07-09 12:19:43
1
skarth73
wrote on 2019-11-20 06:32:51
0
Concierge wrote on 2019-09-09 07:04:49
1
Fibi#2628
wrote on 2019-08-24 15:10:23
0
Ichús wrote on 2019-07-15 20:10:54
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