Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Boki#2927
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You can use other breeds of Arcane Gorger but they rely little bit more on rng.
All the love and hugs to Mutanis for providing the TD script |
Breed Script |
2 | 4.8 | 95% | 96 | 170
2:50
|
22 | ||
The Animated Cruor is a wild battle pet found in Maldraxxus. If you don't own a Spectral Porcupette, you can try your luck with Shrieker (1/1/1). It will be an ever closer call, due to Shrieker's significantly smaller health pool.
This strategy is vulnerable to critical hits, I'm afraid. |
Breed RNG Script |
2 | 3.4 | 5% | 11 | 170
2:50
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21+ | ||
Very RNG (~20% chance of winning)!
But I wanted to show that there are other strategies to win this. Update: Less RNG with P/P Wyrmling acc. to comment by NabuArat below. He also put a TD script there. |
RNG |
2 | 3.3 | N/A | 13 | 137
2:17
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15 | ||
Once Leftovers # 2 comes in, Pass if Enemy #3 is in their Undead round or already dead.
I haven't needed the Hyjal Wisp to come in against Leftovers #3. If you do, they should be really low by that point, so just Evanescence > Wish > Feedback until Undead > Pass |
Script |
2 | 5.0 | 99% | 1 | 245
4:05
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30 | ||
Boy did I have fun theorycrafting this one. You will quickly notice how heavilly heal based this fight is, but also kind of fun. There is a bit RNG involved, but this strat was the best I could come up with for Magic. Hope to see some variants of it. Good luck! :-)
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RNG |
2 | 2.0 | N/A | 18 | 197
3:17
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25-26 | ||
2 | 0.0 | N/A | 0 | 168
2:48
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22 |
Incl. steps:
Boy did I have fun theorycrafting this one. You will quickly notice how heavilly heal based this fight is, but also kind of fun. There is a bit RNG involved, but this strat was the best I could come up with for Magic. Hope to see some variants of it. Good luck! :-)
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
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They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!
0
You must be logged in to vote on commentsXelbring wrote on 2022-10-16 16:55:43
6
You must be logged in to vote on commentsIndubitably#1576
wrote on 2021-01-18 14:35:50
Mini Mindslayer should have Amplify Magic instead of Inner Vision. Use it during round 4, after you have used Life Exchange and while you are waiting for the root debuff to expire. This isn't a gamechanger, but it's a no-brainer since the original strat doesn't use the ability in this slot anyways. This buffs your Expunge in round 6, which helps mitigate one source of RNG in the fight: when your Diseased Bite doesn't kill Leftovers #1.
DavidG's comment is spot on -- if Bone Barrage doesn't hit on all three ticks at the start, forfeit and start again without healing. The more damage you can do with the first Life Exchange, the better. Again, this isn't a make-or-break thing, but helps save time.
I am pretty sure that if Blood Boil has <500 HP when the first pet dies then you should just restart. Certainly his HP needs to be above 402 to survive Punch when you swap him in against Leftovers #2.
On my winning attempt, Blood Boil (S/S breed, which probably wasn't great for this fight) dodged several Bone Barrage ticks which made the difference. He was able to attack Leftovers #3 twice, at which point I had Mindslayer use Mana Surge instead of Life Exchange. (edited)
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You must be logged in to vote on commentsNehenne wrote on 2021-02-13 05:06:22
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You must be logged in to vote on commentsEnderes#1241
wrote on 2022-07-12 01:34:59
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You must be logged in to vote on commentsRebekha#21420
wrote on 2021-04-07 13:26:22
quit [ !enemy(Restes:2983).aura(Mort-vivant:242).exists & round = 9 ]
quit [ self(Furoncle sanglant:1964).hp<500 & round = 15 ]
standby [ round=1 ]
standby [ round = 2 ]
standby [ round = 18 ]
standby [ round = 21 & self(Mini tueur d’esprit:1156).hp > 500 ]
use(Echange de vie:277)
use(Amplification de la magie:488) [ round = 4 ]
change(Furoncle sanglant:1964) [ round = 5 ]
change(Furoncle sanglant:1964) [ round = 15 ]
use(Eliminer:450) [ round = 6 ]
change(Mini tueur d’esprit:1156) [ round = 9 ]
use(Eliminer:450) [ round = 19 ]
use(Drain sanglant:1043)
use(Morsure pathogène:499)
change(Feu follet d’Hyjal:1631) [ round = 11 ]
use(Évanescence:440)
use(Souhait:273)
use(Déflagration des Arcanes:421)
use(Éruption de mana:489)
change(next)
The script can be optimized but it work and follow the strat except on the round 4 or I use amplify magic
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You must be logged in to vote on commentschinchi11a
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New Comment: