Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | ![]() | Hobbyist Aquarist | Machine Learning |
Strategy added by DragonsAfterDark
28
28
Average rating: |
5 |
Ratings: |
31 |
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1 |
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Script & Strategy updated 17 December 23
Change made: Chew on Round 1 |
Script |
2 | 5.0 ![]() |
28 ![]() |
113
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1:53
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13+ | ![]() |
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2 |
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Script thanks to Hamadryad
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Script |
2 | 5.0 ![]() |
5 ![]() |
125
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2:05
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14 | ![]() |
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3 |
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Any Level 25+ Beast
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This is pretty consistent. If Leonard sweeps, you can probably ad lib a victory, or just start over. Sometimes Terror Larva will kill the first 2 pets. Cinder Cub should be able to kill Kraken, but Flame Breath has a wide range, and occasionally the 3rd pet has to deliver the killing blow. I did not test this with other Larva/Maggots, so any feedback is welcome and I can edit this strat accordingly.
Script thanks to Epytropos |
Script |
2 | 5.0 ![]() |
5 ![]() |
100
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1:40
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14 | ![]() |
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4 |
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Any Level 25+ Beast
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Speed is the name of the game in this strat. I tested this with a lvl 25 uncommon festering maggot with terrible stats, so apart from the first pet, this should be a pretty flexible team.
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Breed |
2 | 5.0 ![]() |
1 ![]() |
110
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1:50
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17+ | ![]() |
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5 |
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Any Level 25+ Beast
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Didn't had a chance to test other breeds of Infernal Pyreclaw, so I marked H/B as preferred one.
I think that P/B may work, with less health, but more power it should still work. If anyone has a possibility to test it with other breeds, let me know in comments :) EDIT: Marked P/B breed of Infernal Pyreclaw as working, thanks to Lilyoptra. |
2 | 5.0 ![]() |
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110
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1:50
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13+ | ![]() |
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6 | Breed |
2 | 5.0 ![]() |
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95
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1:35
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7 | 2 | 3.0 ![]() |
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105
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1:45
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14 | ![]() |
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8 | Breed RNG |
2 | 0.0 ![]() |
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125
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2:05
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9 |
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Any Level 25+ Beast
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Breed |
2 | 0.0 ![]() |
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140
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2:20
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18+ | ![]() |
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10 |
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Script thanks to ScarecrowPete
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Breed Script |
2 | 0.0 ![]() |
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89
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1:29
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12+ | ![]() |
Incl. steps:
Substitutes:
1 / 2
Script & Strategy updated 17 December 23
Change made: Chew on Round 1
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Yes! Yes, they are! Especially those three...
1
Antilles
wrote on 2024-01-15 12:50:18
1
Terminalis
wrote on 2023-12-19 14:07:41
You probably wont even need your 3rd one. (edited)
2
(OP) DragonsAfterDark
wrote on 2023-12-19 19:15:46
2
Medusa#1484
wrote on 2021-03-11 19:27:33
1
puff
wrote on 2019-07-31 00:43:33
0
Aelfraed wrote on 2019-03-23 03:36:28
2
fr0z3night
wrote on 2019-01-17 22:35:52
change(next) [self.dead]
standby [enemy.aura(Undead:242).exists]
ability(163) [round=1]
ability(253) [round=4]
if [enemy(#2).active]
ability(163)
ability(172) [self.round=1]
endif
if [enemy(#3).active]
ability(1380) [enemy.round=1]
ability(172)
endif
ability(#1)
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